Antwone Fisher (Widescreen Edition)
- Audio Commentaries
- "Meeting Antwone Fisher" Featurette
- "The Making of Antwone Fisher" behind the scenes Featurette
- "Hollywood and The Navy" Featurette
Extras are plentiful, with the 36-minute documentary A League of One: The Dwayne McDuffie Story leading the pack; it's a heartfelt tribute to the writer-producer, whose love and respect for the DC milieu led to his stellar work on the Justice League series (and many o! ther titles) before Justice League: Doom marked his final screen credit prior to his death in 2011. The 20-minute featurette Guarding the Balance attempts to address the moral issues touched upon by the film, while Cyborg, a supporting player in Doom, gets his own short showcase as an apparent launch pad for his own future status as a lead hero. There's also a pair of JL episodes and a preview of the next DCU feature, Superman vs. the Elites. The extras are definitely worth a look, while the feature itself will either intrigue or leave viewers wanting. --Paul GaitaA frantic call for help from a remote research station on Mars sends a team of mercenary Marines into action. Led by The Rock and Karl Urban, they descend into the Olduvai Research Station, where they find a legion of nightmarish creatures, lurking in the darkness, killing at will. Once there, the Marines must use an arsenal of firepower to carry out their mission: noth! ing gets out alive. Based on the hugely popular video game, D! OOM is a n explosive action-packed thrill ride!ONE OF THE SCARIEST GAMES EVER MADE, RATED MThe wait is over. After five years of development, Lead Programmer John Carmack and the id Software team have put together a revolutionary visual experience. If your PC has the juice to set this game loose and you have a thirst for first-person shooter action, you're in for a treat. Although Doom 3 is not perfect, the 3D graphics engine upon which it is built sets a new, jaw-dropping standard that makes this game a must-have.
Hell on Mars
Your character is a low-ranking Marine on a routine rotation to the Mars Research Facility of the United Aerospace Corporation (UAC). That's pretty much all the backstory you need. Doom 3 is a bit skimpy in the storyline department, but rich plotting and character development have never been the focus of the Doom franchise. Action is the name of the game here, and we found plenty. After a few minutes of wandering through the facility, listening to rumors about impending catastrophe from the staff (rememb! er Half-Life?), it was time to start shooting. We fought our way through dark, lavishly detailed environments until finally doing battle with pure evil in the depths of hell. Although the game offers no opportunities to explore the Martian setting apart from the linear corridors of the research facility, good level design and well-crafted sound effects succeeded at scaring the living heck out of us all the way through.
| Fearsome monsters. Dimly lit environments. The perfect recipe for horror. |
Guns, Guns, Guns
While there are many powerful weapons in the game, they are designed to force players to anticipate and plan for firefights. For instance, we liked wielding the chaingun to shred enemies at longer ranges, but the weapon devours ammo and using it on close-range targets was a waste of bullets. We quickly learned to switch to the shotgun or the chainsaw to dispatch foes at close range.
One piece of hardware, the flashlight, was a point of both salvation and frustration for us. Doom 3 is a dark game and many enemies know how to take advantage of it. You'll often find yourself switching back and forth between your weapons and your flashlight just to see what's lurking ahe! ad. This problem might easily be solved by duct-taping the flashlight to your equipped weapon, but, alas, we found no duct tape on Mars.
Looking Good
Doom 3 looks incredible. Every room is exquisitely detailed, from the shimmer of the air near a heat source to the texture of a hamburger sitting on the counter of the company mess hall. Id obviously went all out designing every creature in the game and their realism makes them all the more horrifying. The eye candy does come at a price, though, and we were forced to play at fairly low resolution even on a Pentium IV 2.8 GHz and an ATI Radeon 9500. Even so, gameplay was smooth as silk. For higher resolutions (1024 x 768 and above) the latest generation of ATI or Nvidia cards is suggested. --Joshua Gunn
Pros
Meet Corporal Flynn Taggart, United States Marine Corps; serial number 888-23-9912. He's the best warrior the twenty-first century has to offer, which is a damn good thing. Because Flynn Taggart is all that's standing between the hell that just dropped in on Mars and an unsuspectingg planet Earth...The Justice League are Earth's finest super heroes and protectors of humanity. But in the mind of the Dark Knight, they are potentially the most dangerous people on the planet should any of them go rogue. Over time, Batman has compiled top-secret contingency plans in the event he is forced to neutralize one of his fellow Justice League members such as Superman, Wonder Woman, Green Lantern, Cyborg, Martian Manhunter or the Flash. When these files are stolen from the Batcave by the evil Vandal Savage, the Justice League faces its gravest challenge yet. Weaknesses exposed and rocked by betrayal, the League must band together agains! t Savage's Legion of Doom and its master plan of world destruc! tion whi le Batman is left with one final decision that could ultimately leave him standing alone.Justice League: Doom, another feature-length animated project from DC Universe, pits the League against a cadre of supervillains intent on not only destroying them, but humanity itself. But there's also a second threat from within the JL's own ranks, and one that knows their deepest fears and hidden weaknesses. Based on Mark Waid's story arc "Tower of Babel" (of which part is included in this set as a digital comic book), Justice League: Doom attempts to dig into the psychological landscape of its heroes, though the feature's relatively brief running time (75 minutes) doesn't allow it the luxury of exploring the moral and ethical ramifications of the apparent betrayal within the Justice League. The story is well populated by some of DC's most favored figures on both sides of the good/bad table, including Superman (Tim Daly), Batman (Kevin Conroy, returning to his iconic voi! ce role), and Green Lantern (Nathan Fillion) for the forces of right, and Phil Morris (Vandal Savage), Olivia D'Abo (Star Sapphire), and Alexis Denisof (Mirror Master) as their opponents. Action is plentiful, and the voice cast, many of whom are veterans of both the Justice League series and previous DCA outings, handle the material with skill. For casual viewers, Justice League: Doom is a fast-paced, appealing actioner with a cast of characters familiar to even DC novices, but for longtime JL fans, especially those familiar with Waid's original arc, the story streamlining takes away much of the dramatic resonance, leaving a well-crafted but unfortunately truncated project, not unlike DCU's Batman: Year One.
Extras are plentiful, with the 36-minute documentary A League of One: The Dwayne McDuffie Story leading the pack; it's a heartfelt tribute to the writer-producer, whose love and respect for the DC milieu led to his stellar work on ! the Justice League series (and many other titles) befor! e Jus tice League: Doom marked his final screen credit prior to his death in 2011. The 20-minute featurette Guarding the Balance attempts to address the moral issues touched upon by the film, while Cyborg, a supporting player in Doom, gets his own short showcase as an apparent launch pad for his own future status as a lead hero. There's also a pair of JL episodes and a preview of the next DCU feature, Superman vs. the Elites. The extras are definitely worth a look, while the feature itself will either intrigue or leave viewers wanting. --Paul GaitaThis is the game doom . We stand by our products and offer a 60 day guarantee. If a game does not work within 60 days from the time you receive it we will gladly exchange it for youNo question about it: Doom is one of the greatest games of all time. The blend of a simple, yet compelling mission, breakthrough 3-D interface, brilliant level and weapon design, and the effective use of fear made ! Doom an instant classic and launched a revolution in computer games. Born on the PC, this game has been ported to almost everything imaginable, and the PlayStation port is one of the best.
You play the part of a space marine who was stationed on a research station on the Martian moon, Phobos. Something went very wrong when the researchers opened an extradimensional portal. Now you're trapped far from home, grabbing guns and ammo to blast the demons. A one-man crusade, you shoot everything that moves--and, likewise, everything that moves tries to return the favor.
This was the game that launched the multiplayer craze on the PC, and the PlayStation version does its best to live up to Doom's reputation as the ultimate multiplayer deathmatch game. If you have two players, two PlayStations, and a link cable, you can enjoy some mad two-player mayhem.
A few words of caution: remember that Doom was the first wildly successful first-person shooter, an! d while its graphics were astounding for its era, it hasn't ag! ed well. If you want the latest and greatest graphics, you'll be disappointed, but if you're into quality gaming and appreciate history, you'll still get a huge blast out of Doom. --John Cocking
Pros:
You will follow Muhammad Ali from his days as Cassius Clay growing up in Lousiville, Kentucky, to the pinnacle of his amateur career as the light-heavyweight gold medallist in the 1960 Rome Olympics. You will witness Ali's stunning victory over Sonny Liston to become the youngest Heavyweight Champion of the World and then experience his painful struggle to regain his title--a title taken from Ali because his religious beliefs precluded him from enteri! ng the Vietnam War. His is a story which fascinates both sports and non-sports lovers alike.
Muhammad Ali: The Whole Story contains 3 hours of exclusive footage of all Ali's greatest and most important fights. You will be ring-side for his famous battles with Ken Norton, "The Rumble in the Jungle" with George Foreman, and the "Thrilla in Manila" with Jor Frazier... it's a boxing fan's dream come true. This unique documentary chronicles the life of a man who, through his amazing athletic talent, brash and outspoken personality, courage, and personal convictions, not only changed the world of sports but the entire world around him. Muhammad Ali: The Whole Story will be one of the most talked about collector's series of all time.WHEN WE WERE KINGS - DVD MovieDecades ago, documentary filmmaker Leon Gast attempted to complete a feature about the 1974 "Rumble in the Jungle" championship bout between boxers Muhammad Ali and George Foreman in Kinshasa, Zaire. Sundr! y complications, though, held up the project until its release! in 1996 . It was well worth the delay. From Gast's perspective of modern history, the six weeks Ali and Foreman were forced to spend waiting in Africa for their fight to take place now looks like an important moment in America's cultural understanding of African American roots. In a nutshell, Ali had been stripped of his heavyweight champion title because his opposition to the Vietnam War-era draft had landed him in prison. Reigning champ Foreman agreed to a Don King-promoted match in Kinshasa, but after all parties got there the fight was put off. Gast captures the charismatic Ali, in the ensuing days and weeks, going out among the people and getting to know them while the more reclusive Foreman keeps to his own company. Meanwhile, King brings over black American artists such as James Brown and the Spinners to mix it up with African musicians. The sense of excitement and connection is thrilling, as is the boxing footage of Foreman and Ali finally taking swings at one another in a t! itanic duel. Writers George Plimpton and Norman Mailer, each of whom was covering the fight as journalists, are on hand to recollect the details. Whether you're a fight fan or not, this is a unique experience and a fascinating insight into America's sense of identity. --Tom Keogh 'Smokin' Joe Frazier and Muhammad Ali fought three times, but it was their third and final epic encounter in the searing heat of the Philippines on October 1, 1975, that cemented
their rivalry and ended so dramatically that it continues to
provoke controversy. Combined with electrifying archival footage and exclusive interviews, Thrilla in Manila is Joe Frazier's story an absorbing, sad account of bitterness, religion, politics and racism, conveying both the depths of their rivalry as well as the explosive racial politics in America at the time. The pair had once been friends, with Frazier supporting Ali
when he was stripped of his boxing license for refusing to fight in Vietnam. Bu! t once Ali was back in the ring, their friendship soon turned ! into a v icious feud: Ali accused Frazier
of being a traitor to his people and went from an anti-war and civil rights leader to an opportunist and narcissist willing to do anything to promote himself in the spotlight.
In The Deep End of Fear, Kate thought she was done with daring adventures after her childhood friend Ashley tragically drowned in an icy pond. But when she returns to her childhood home, it all comes flooding back. To stop history from repeating itself, Kate must face the childhood fears that have haunted her for so longâ¦.